

Of course we are always open to critics, suggestions, feedback. Those of you used to the old UI may find some difficulties adapting, but we are confident that with time you will find yourself at home. This new version sports a completely revamped UI which differs A LOT from the old Thea Studio.


On-screen interactive texture positioning.Basic geometry editing, including NURBS tessellation and Subdivision Surfaces.Additional imported formats, including NURBS geometry.Switch between material types (basic, metal, glass, etc.) maintaining the properties.Some of the new features in this upcoming release, that are already in the beta are: In this first version we worked long and hard to lay down the foundation for the new generation of rendering (and modeling) products (I don't want to spoil anything, but we are actively working on a node editor for example and an OpenGL real-time renderer. This new version is completely rewritten from the ground up to merge with the rest of Altair Inspire line of products, while keeping the same functionalities and adding more. We are proud to announce the availability of the beta version of Altair Inspire Render, which is the new product that is going to replace the old Thea Studio 1.5
